when creating a new puzzle for rubik's playground build generates raised exits and starting points exchange generates flat exits and starting points remember to use: xrandr --size 640x480 so that the game can run in its native 640x480 resolution screen corruption occurs after executing: xrandr --size 1680x1050 to correct screen corruption: click icon on bottom right and click log out (it will be at the bottom) log back in screen corruption should be gone at this point refraining from switching video modes will prevent video corruption from occuring. The drawback is that the game will appear in a small window. attempts of running the game with newer versions of WINE and running win95 under virtualbox have been unsuccessful Using wine version 1.6.2 has proven successful